| Pages: [1] 2 3 4 5 |
1. [Proposal] Learning skills solution - in Assembly Hall [original thread]
This sounds like a pretty decent way to compensate people for their training time invested in learning while keeping the max rate of SP gain the same and getting rid of a poor mechanic. Its not really fun or fair to newbies to have to invest in a ...
- by Ort Lofthus - at 2010.06.02 20:44:00
|
2. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
Gets my support. Lots of little things need fixing that really shouldn't be that difficult, starting with getting rid of the antiquated tier system and fixing some of the less useful t1 ships for one. I'd really like a good reason to fly cyclones ...
- by Ort Lofthus - at 2010.06.02 08:30:00
|
3. New Dev Blog: Sovereignty: Emergence is neat - in EVE Information Portal [original thread]
I'm pretty much agreeing with digicom here, its crazy to think of how great the ISK potential is from lvl 4s. What I am not sure about is how many of those people would quit over lvl 4s getting nerfed. I think that the risk-adverse casual players ...
- by Ort Lofthus - at 2009.09.15 19:40:00
|
4. Press release from Great Wildlands - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Princess Aricia Originally by: airborne kiwi Originally by: GunnerySergeant Blair Originally by: airborne kiwi whatever Drop cyno plz Your troll, it's a page late. You're KOS. Anyone...
- by Ort Lofthus - at 2009.05.21 10:03:00
|
5. HAC to do???? vaga or munin - in Ships and Modules [original thread]
I've not had a lot of experience with the muninn, but have had a ton with a sniper zealot and artycane. I love the zealot, but my own EFT work got the muninn close enough in alpha and DPS for me to consider flying one. Better alpha and damage typ...
- by Ort Lofthus - at 2009.05.13 17:59:00
|
6. FDN: signing out o7 - in Corporation, Alliance and Organization Discussions [original thread]
Proud to have been FDN. Cheers to LM, Valdor, G0RG0N, and the rest; I cut my PvP teeth with you guys fighting for the cause. Sad to see it end like this, but I can't fault anyone for it. From my point of view, it was a lose-lose situation. Also,...
- by Ort Lofthus - at 2009.04.13 07:14:00
|
7. Carrier... is Triage really required? - in Ships and Modules [original thread]
Originally by: xVx dreadnaught Originally by: Helen Originally by: xVx dreadnaught So, what about 2-3 carriers using a network tank to keep themselfs alive? Healing the fleet whenever they are not under direct attack, and ...
- by Ort Lofthus - at 2009.02.21 08:59:00
|
8. Carrier... is Triage really required? - in Ships and Modules [original thread]
Originally by: Zakarazor after watching that vid i'm putting triage on my carrier training plan. how do this fit look? archon, medic!!! 2 smartbombs 2 cap remote reps 1 triage mod 4 cap rechargers T2 2 cap reps 2 EANM T2 2/3 cap power r...
- by Ort Lofthus - at 2009.02.20 22:47:00
|
9. Hobgobin II vs Warrior II for anti-intercepter - in Ships and Modules [original thread]
Light drones are overrated for killing tackling interceptors. It depends on how the interceptor is tackling you. If they are tight in and webbing you and you are webbing/scramming back, hobbos are the better choice. If they are at 20+km, their spe...
- by Ort Lofthus - at 2009.02.13 22:07:00
|
10. Foundati0n vs RA/Ultima ratio Y7 battlereport - in Corporation, Alliance and Organization Discussions [original thread]
He was the first to go down in that engagement, so there is some speculation that he got knocked out by a friendly smartbomb, or was otherwise teamkilled. We did loot an extra carrier wreck on the field and he soon afterwords he bought a carrier o...
- by Ort Lofthus - at 2009.02.07 19:56:00
|
11. [Issue] Tempest vs Mealstrom v2 - in Assembly Hall [original thread]
Edited by: Ort Lofthus on 02/02/2009 05:35:59 I like the idea for the tempest a lot, but I would give it the standard 7.5% tracking along with the 7.5% damage. The agility buff would also improve its utility. If it were as agile as a BC, coupl...
- by Ort Lofthus - at 2009.02.02 05:36:00
|
12. T2 Ammo - Really needs looking at CCP. - in Ships and Modules [original thread]
The only t2 shortrange ammo worth anything is hail, because it has significantly different damage types than RF EMP. T2 longrange, however, is quite popular because those ammos have the best damage at that range vs most targets. Fast targets you s...
- by Ort Lofthus - at 2009.01.28 18:36:00
|
13. Low Sec Needs Re-Design NOW! (Piracy) - in Test Server Feedback [original thread]
Its not just lowsec. Yesterday I was chasing a cerb in my taranis gate to gate for a few jumps. Its align speed, coupled with the jump lag and the fact that you can't activate modules from a gate cloak (this last thing ****es me off to no end) mea...
- by Ort Lofthus - at 2009.01.23 18:19:00
|
14. Deimost - I must be missing something - in Ships and Modules [original thread]
What if the MWD cap bonus was changed to a significant (10%/level) AB speed bonus and the falloff bonus was changed to a tracking bonus. Turns the deimos into a superior knife fighter, as it can control transversal and tracks well at that higher ...
- by Ort Lofthus - at 2008.12.01 20:28:00
|
15. Give all AFs 1 more slot. - in Ships and Modules [original thread]
Originally by: sAyArrrr Originally by: Wannabehero Extra slots <--- Not the right answer. A 4th bonus <--- Right answer Also, retri loses part of what makes it the retribution if it gains a mid. The ship right now is ...
- by Ort Lofthus - at 2008.11.27 01:12:00
|
16. Another nice fight in Great Wildlands - in Corporation, Alliance and Organization Discussions [original thread]
Gorgon's corp got involved with factional warfare, and then formed an alliance with a few former FDN corps. I think they are currently in lower GW/curse. They seem to be more into smaller gang fights than the big fleet actions we have seen lately....
- by Ort Lofthus - at 2008.11.25 23:00:00
|
17. Triage... - in Ships and Modules [original thread]
Triage is a powerful and effective module if you use it correctly. Used incorrectly, its a good way to waste a bunch of isk. Even used well, you still run a good risk of dying. The only problem with triage is that it pins you in place for a very ...
- by Ort Lofthus - at 2008.11.21 01:09:00
|
18. Zealot vs Omen Navy Issue - in Ships and Modules [original thread]
Zealot range bonus is why I would always use a zealot over a navy omen. If I didn't need the range, I would use a harbinger for more dps, tank, and drones.
- by Ort Lofthus - at 2008.11.19 21:17:00
|
19. Warp Core Stabs - rework them? - in Ships and Modules [original thread]
Just a single stab hurts a combat fit a ton, which is all it needs to do. Its a wasted low slot and a huge penalty to scan res/range. You are not catching people trying to run, and you are not going to win a 1v1. Given the new functionality of 2pt...
- by Ort Lofthus - at 2008.11.16 19:52:00
|
20. Blaster Boats R.I.P. Nov 11th, 2008 - in Ships and Modules [original thread]
AC pest can also fit barrage and engage at longer ranges. Even more if it also has falloff rigs. Knowing that the current changes to tracking, webs, scrams are here for a while, what changes would you need to make to make blaster boats as a whole...
- by Ort Lofthus - at 2008.11.05 23:46:00
|
| Pages: [1] 2 3 4 5 |
| First page | Previous page | Next page | Last page |